
Math for Game Developers
The Game Math Explained Simply course is a practical, visual introduction to the math every Three.js and game developer needs.
Simondev
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Description
The Game Math Explained Simply course is a practical, visual introduction to the math every Three.js and game developer needs. It’s built for creators, not mathematicians, and focuses on the concepts that actually show up when building 3D games.
Many courses focus heavily on abstract theory, but that doesn’t work for everyone. What sets this course apart is the emphasis on visualizing key concepts, especially the ones that often seem abstract or intimidating. You’ll learn to see how things like transformations, matrices, and interpolation actually work, not just memorize equations.
Even with topics like matrix math, I’ll show you how to visualize them, making them much easier and more intuitive to use. These are tricks you won’t find in traditional courses.
What You’ll Learn:
The core math behind 3D graphics and game development
How to visualize concepts like vectors, rotations, and even matrices
Practical applications of math in games and shaders
Focus on explanations that make advanced topics feel simple
In short, this was designed for people who don’t love math. It covers the core ideas behind vectors, transformations, rotations, interpolation, and more, but presented in a way that’s intuitive, visual, and grounded with practical applications.