Realistic and Fast Water Waves
Shader Techniques: Explanation of custom vertex and fragment shaders for simulating dynamic wave mot
Category:
Tags:
Shaders
Author:
Franky
Author Website:
https://franky-arkon-digital.medium.com/Do you know a Resource we should add?Submit a new Resource!
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Description
Franky Arkon shares a detailed guide on creating realistic yet performant water wave effects in Three.js. The blog covers a step-by-step process to achieve visually stunning water surfaces optimized for real-time applications.
Key Highlights:
- Shader Techniques: Explanation of custom vertex and fragment shaders for simulating dynamic wave motion.
- Performance Optimization: Strategies to balance visual quality with rendering speed, ensuring smooth performance.
- Practical Examples: Clear code snippets and visuals to help developers integrate the effect into their projects.
This tutorial is an excellent resource for anyone looking to add lifelike water simulations to their 3D applications while keeping performance in check.