
WebXR, VR and AR, using Three.JS
Harness the WebXR API and Three.JS to bring immersive experiences, VR and AR, to the browser
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Description
Harness the WebXR API and Three.JS to bring immersive experiences, VR and AR, to the browser, including Oculus Quest
What you'll learn
- How to easily create VR and AR apps that work in the browser
- How to use the ThreeJS library to create these apps
- How to handle controllers
- How to replace the controllers with custom models
- How to create architectural walk-throughs, games and training apps.
- How to add an in world UI
- Developing AR apps that support real world hit testing
- Learn game VR techniques such as teleporting and interacting with models in the scene using controllers.