
Gmshaders
A curated collection of minimal GLSL shader examples for Three.js and WebGL experimentation.
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Description
Mini GMShaders is a streamlined and visually rich resource offering a collection of mini shader demos built with GLSL. It’s designed for developers and artists working with Three.js, WebGL, and real-time graphics who want to explore, experiment with, or get inspired by fragment shaders and visual effects. Each example is minimal in code but expressive in output, making it easy to study or repurpose for your own Three.js 3D web projects. This tool is particularly useful for learning shader logic, understanding creative coding patterns, and quickly testing visual concepts in the browser. Whether you're a beginner in shaders or an experienced developer looking for inspiration, this resource accelerates your shader development workflow.
Features:
Compact and efficient shader demos using GLSL
Compatible with Three.js and WebGL rendering workflows
Ideal for creative coding, real-time visual effects, and VJ visuals
Explore techniques like noise, color blending, and animation
Educational for learning fragment and vertex shaders
Minimal design focused on visual clarity and performance
Great starting point for building custom shader-based effects in Three.js
A perfect resource for Three.js developers interested in leveling up their shader and visual effect capabilities.