Marketplace / Become a seller

Sell on the
Three.js marketplace

Put your boilerplates, templates, shaders and components in front of thousands of Three.js, WebGL and WebGPU developers, and keep 80% of every sale, paid out automatically through Stripe.

  • 01Sell at $49, keep $39.20
  • 02Seller profile live instantly
  • 03Payouts every 7 days, automatic
Isometric blueprint of the Three.js marketplace: shader pack, template, 3D asset and plugin cases feeding a publish switch

The process

What happens after you start

There is no waiting list and no pitch to write. You set up a profile, connect Stripe, and upload. The only gate is a per-product review, which is what keeps the marketplace worth buying from.

The setup below picks up wherever you left off, so you can stop after any step and come back to it.

Jump to the setup
[04 steps]
Step[01]

Set up your seller profile

Name, picture and a short bio. That is the whole application: your profile is live the moment you save it, and it is what buyers see beside every product.

Step[02]

Connect Stripe

Roughly three minutes on Stripe’s own onboarding page. Identity and bank details stay with Stripe; we never see them. Payouts then run on their own.

Step[03]

Upload your first product

Files, cover images, description and price go through one guided form. Draft it, save it, change it as often as you like before you submit.

Step[04]

Review, then live

Every product is checked by hand before it appears, usually within two working days. Once it is approved it is listed, sold and delivered by us, and 80% of each sale lands in your Stripe.

Checking where you left off…

Commission[01]

80%

of every sale is yours

Reach[02]

200K+

monthly visits to the site

Onboarding[03]

Instant

seller activation

Payouts[04]

7 days

rolling automatic payouts

Catalog

What can you publish?

Anything developers build the 3D web with. If you can make it with Three.js, it can be sold here, and the categories below are only where people have started.

[Creator catalog]
Shaders & materialsTSL effectsGLSL packsR3F componentsBoilerplates & starter kitsLanding page templatesSaaS templatesPortfolio templatesProduct configurators3D scenes & environmentsParticle systemsPost-processing effectsScroll animationsWebGPU experimentsGames & game kitsPhysics setupsData visualizationsVR & WebXR templatesModel viewersLoaders & transitionsEditor & dev toolsCourses & tutorials…and whatever you invent next

F.A.Q

Frequently asked questions

Everything worth knowing before you publish the first one.

Selling here

Who can list, and what.

Anyone with a Three.js Resources account. Your seller profile is activated the moment you save it. Quality control happens per product instead: every upload is reviewed before it goes live.

Three.js boilerplates, React Three Fiber starter kits, shader libraries, 3D components, WebGL tools, and educational resources.

Usually within two working days. If something needs changing you get a note saying what, rather than a rejection, and you can resubmit straight away.

Yes. Nothing here is exclusive. You keep the copyright and you can list the same product on your own site or another marketplace at the same time.

Money and payouts

Commission, timing and prices.

Payments transfer to your Stripe account after every sale, on a standard 7-day rolling payout schedule. No invoices to send and nothing to chase.

20% by default, so you keep 80%. Special rates may be arranged for high-volume sellers; contact us to discuss.

Yes, from your dashboard at any time. Price changes take effect immediately; other edits go through a quick re-review before republishing.

Checkout, tax collection and file delivery run through us, so you are not invoicing buyers directly. Refund requests come to us first and we only pass on the ones that need your input.