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About
I am a web developer passionate about Three.js, procedural generation, real-time 3D graphics, and interactive web experiences. I enjoy creating tools that allow users to explore, customize, and generate visual worlds directly in the browser. My work focuses on combining code, shaders, procedural systems, and user-friendly interfaces to build creative 3D projects. I am especially interested in terrain generation, planets, atmospheric effects, water shaders, volumetric clouds, and systems that make digital environments feel dynamic and alive.