
Nevaland - Farm & Fish on your browser
Farm, fish, sail, and trade in a cozy coastal world built with Three.js, right in your browser.
Anıl Karaca
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Description
Grow a home. Follow the tide.
Nevaland is a single-player, browser-based 3D farming and fishing game built with Three.js. Set in a cozy, low-poly coastal world, it brings together growing crops, preparing supplies, fishing, boating, and trading. Your livelihood takes shape between the fields, the harbor, and the open water.
The farm and the sea are connected. Grow ingredients for fishing supplies, turn fish scraps into fertilizer, and bring your harvests and catches to market. Larger catches become physical cargo: landing a fish is only the beginning of getting it home. Storage space, freshness, equipment, and the journey back all matter.
<blockquote class="twitter-tweet" data-media-max-width="560"><p lang="en" dir="ltr">Weather is murky today, great for lake fishing in<a href="https://x.com/nevathegame?ref_src=twsrc%5Etfw">@nevathegame</a> <br><br>Building with <a href="https://x.com/threejs?ref_src=twsrc%5Etfw">@threejs</a> <a href="https://t.co/Kw6ELOiPsb">pic.twitter.com/Kw6ELOiPsb</a></p>— Anıl Karaca (@anilkaraca17) <a href="https://x.com/anilkaraca17/status/2101681710769299709?ref_src=twsrc%5Etfw">September 20, 2026</a></blockquote> <script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
Progress comes through preparation and discovery rather than combat. Complete orders, improve your equipment, take to the water, and work toward reaching Sunreach. Each trip presents a different set of decisions: what to bring, where to fish, how much to carry, and when to return.
Built with Three.js
For Three.js developers, Nevaland offers a practical example of connecting a rendered 3D world with interdependent gameplay systems. The project combines Three.js, TypeScript, Vite, and a React-based interface, bringing farming, fishing, navigation, inventory, and progression into a browser-native game.
Still in development.
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